MP

Why Are We So Eager to Break Things?

I read a great article by Steve Yegge this week, Dear Google, Your Deprecation Policy Is Killing You, full of well-appreciated snark and profanity. The gist of it is that Google takes a much too cavalier approach to backwards compatibility in its services. While the article goes into detail about what it specifically about Google that might cause them to be culturally biased towards breaking changes, the problem is far more wide-reaching than Google. It’s not limited to a particular platform or ecosystem. It’s not even limited to programming interfaces. It’s symptomatic of a general mindset that pervades the industry, creating a significant amount of required learning and labor that effectively serves as a constant tax on every engineer, sapping hours and hours of their time to update things that were already working.

I think this feeling of freedom to break things is especially problematic within engineering teams, where because our decisions are not directly breaking anything for customers, we don't consider them to be important. But, if I'm working on a codebase with 10 other people, and I introduce a change that costs each of them two hours, I've just cost my company somewhere on the order of $1,000 in lost time alone. This is of course compounded by decisions that leech more and more time as they become entrenched, and does not account for qualitative things like developer satisfaction.

Breakage, Breakage Everywhere

What are some of the ways we might, knowingly or unknowingly, cost our fellow engineers their time and sanity? What leads to our generally blasé approach to breaking things?

My Library, My Rules

People maintaining open-source libraries are not beholden to anyone, and are free to make breaking changes whenever they like. They may or may not adhere to “proper” semantic versioning. They may decide that breaking changes are worth the hassle for the sake of cleanliness, intuitiveness, or any number of other subjective measures.

Let me be clear: open source maintainers, working in their spare time for free have absolutely no obligation to do things in any particular way. I am not being critical here of project maintainers who break backwards compatibility in their projects. I have done this in my own open-source projects, and I certainly wouldn’t appreciate some rando on the Internet telling me how I should manage my project.

That being said, free and open-source libraries come with no compatibility guarantees, no support, and no guarantee of timely resolution. When engineers at Foo Corp choose to use a library rather than writing software themselves, they are implicitly agreeing to deal with any associated churn due to that library breaking its backwards compatibility, introducing regressions, failing to fix bugs in a timely manner, etc.

Every dependency, and every dependency of that dependency, recursively, becomes a part of your project just as surely as if you had written the code yourself. Engineers not taking the time to fully evaluate dependencies—to honestly consider whether the risk of relying on unpaid volunteers’ code is worth the risk—creates a huge amount of churn within organizations.

Not to beat a dead horse, but this is more of a problem in some ecosystems than others. Many of us have started a brand spanking new JavaScript project with up-to-date dependencies and then watched in horror as, six months down the road, security vulnerabilities pop up in dependencies of dependencies, with no reasonable update path that satisfies all of our explicit dependencies’ requirements. I do not think that this is a fundamental problem with JavaScript or NPM. I think it’s the result of a culture that fails to emphasize the fact that third-party dependencies are not a free pass to get new functionality without writing it yourself. The culture perpetuates itself partly because the Jenga tower of FE dependencies necessary to enable any modern frontend pipeline is so complex that you’re starting out with hundreds of dependencies, no matter what you do.

The thing is, free, open-source software being readily available in an easy-to-use package manager is an amazing thing! We would be foolish not to take advantage of it. We’ve just got to learn as an industry to be more intentional about what we choose to pull in and when. We should always consider the package’s release history, its commit frequency, its dependency graph, and the cost of just doing whatever we need ourselves. Do the maintainers care about backwards compatibility? If we’re not checking, we have no right to complain.

This Will Make Your Life Better

More than once I have had a new employee join a project, look at the way things were being compiled/built/deployed/linted, and immediately start pushing some New Tool that will make everything SO MUCH BETTER. How could we possibly be maintaining this project without it? Our lives would be so much easier with this one cool tool!

Sometimes, they were right! More often, they’ve introduced some new hiccup (at best) or significant impediment (at worst) in the development workflow, causing errors on everyone’s machines that they have to go ask in chat how to fix, potentially causing us to have to go back and do more work later to rip out whatever fancy new tool they added.

The thing is, new tools can be awesome. I’ve introduced lots of new tools to various projects that I’ve worked on. But if you’re introducing a new tool without first taking the time to understand the existing developer workflow, without adequate documentation about how to start using it, or without considering all of the ways in which the tool might fail and accounting for them, you are actively robbing your coworkers of time. Time that could probably be better spent working on things that make the company money.

Similarly to the discussion on OSS dependencies from package managers, the key is intentionality. Take the time to understand how you’re changing your coworkers’ lives, and try to make them better! Communication is also critical. If you’ve carefully decided that disruptive change is for the better, take the time to ensure you’ve communicated the change to the best of your ability, with written documentation, conversations, and presentations if needed.

We Have to Do it the Right Way (TM)

Sometimes a coworker is an Evangelist. What they’re an Evangelist for may vary, but the result tends to be the same: changes introduced for the sake of doing things the Proper Way, The Right Way, the Ideologically Pure Way. Whether that Way is blessed by the founder of a language, some blog guru, or one of the FAANG companies, you’ll find changes introduced to one codebase (best case scenario) or across the company (worst case scenario) with minimal technical justification, shoddy understanding of the underlying reasons why you might want to make such a change, and a bunch of frustrating arguments that essentially boil down to “we should do this because it’s what people do.”

As is almost certainly obvious from the tone of the above paragraph, I strongly disagree with changes for evangelism’s sake. I could write a whole post just about that. Here, though, I want to focus on the fact that these changes, like the changes with developer tooling, almost invariably result in breakage to lots of people’s workflows. To the Evangelist, the suffering resulting from this breakage is noble, a necessary sacrifice for the sake of aligning with The Vision. They tend to provide minimal considerations for making the path forward easier for people: they will be made Better by taking the time to work through it, to learn about the One True Way. The Evangelist also tends to feel like The Way is obvious, further exacerbating their tendency to not provide documentation or assistance with any transitions. If you don’t get it, it’s a personal failing on your part.

You may have seen this with a decree that all endpoints must be fully ReSTful, that a service be rewritten in the “better” language, that a framework be used because it’s the community favorite, or that a container orchestration tool is absolutely necessary if we ever intend to “scale”. Often these decrees will require a massive amount of work. Sometimes, it’s worth it. Oftentimes, it isn’t.

Again, we need to apply some intentionality to the decisions we make. We should introspect ourselves to make sure we’re not being the Evangelist. We should insist that our technical decisions be made based on real, demonstrable, ideally measurable criteria. And we should watch out that we’re not getting carried away with someone else’s evangelism. It’s easy for a company to spend months and hundreds of man hours on bringing things in conformance with The One True Path, and it’s easy for one senior evangelist to continually force the company through such gauntlets of purification. It’s hard to be the curmudgeon fighting the new, the exciting, the Ideologically Pure.

Avoiding Unnecessary Breakage

We’ve covered a few different cases where we can, if we’re not being careful, create lots of extra work for ourselves or our colleagues. What’s interesting about all of these cases is that the remedy is largely the same: take some time and be intentional about introducing new things. Whether it’s a third-party dependency, a fancy tool to manage local programming language environments, or a new philosophy and paradigm, it is critical that we first fully understand the context into which we’re introducing the change. Sometimes, you might find that that third-party dependency can be replaced with 50 lines of code. Sometimes, when you spend some time with something, you might find it’s nowhere near as bad as you expected. Sometimes, it’s bad, but the change you’d like to introduce is going to cause so many issues that the cure is worse than the disease. Sometimes the philosophy you’d like to apply just doesn’t fit.

And of course, sometimes it’s worth it. Sometimes the benefits outweigh the costs. That is totally okay, and in these cases, there’s nothing wrong with breaking a few eggs to make an omelet.

However, if you’re not taking the time to consider whether it is worth breaking the eggs, you may soon find that your colleagues are much less receptive to your ideas, that your codebase is bogged down in rewrite for rewrites’ sake, and that everyone is constantly complaining about their tooling. And that’s not a place any of us want to be.

Created: 2020-08-20

Tags: engineering, resilience, software, teams